Tutorial 27: Tooltip Control
We will learn about the tooltip control: What it is and how to create and use
it. Download the example.
Theory:
A tooltip is a small rectangular window that is displayed when the mouse pointer
hovers over some specific area. A tooltip window contains some text that the programmer
wants to be displayed. In this regard, a tooltip servers the same role as the
status window but it disappears when the user clicks or moves the mouse pointer
away from the designated area. You'll probably be familiar with the tooltips that
are associated with toolbar buttons. Those "tooltips" are conveniencies provided
by the toolbar control. If you want tooltips for other windows/controls, you need
to create your own tooltip control.
Now that you know what a tooltip is, let's go on to how we can create and use
it. The steps are outlined below:
- Create a tooltip control with CreateWindowEx
- Define a region that the tooltip control will monitor for mouse pointer
movement.
- Submit the region to the tooltip control
- Relay mouse messages of the submitted region to the tooltip control (this
step may occur earlier, depending on the method used to relay the messages)
We wll next examine each step in detail.
Tooltip Creation
A tooltip control is a common control. As such, you need to call InitCommonControls
somewhere in your source code so that MASM implicitly links your program to comctl32.dll.
You create a tooltip control with CreateWindowEx. The typical scenario would be
like this:
.data
TooltipClassName db "Tooltips_class32",0
.code
.....
invoke InitCommonControls
invoke CreateWindowEx, NULL, addr TooltipClassName, NULL, TIS_ALWAYSTIP,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance,
NULL
Note the window style: TIS_ALWAYSTIP. This style specifies that the tooltip
will be shown when the mouse pointer is over the designated area regardless of
the status of the window that contains the area. Put simply, if you use this flag,
when the mouse pointer hovers over the area you register to the tooltip control,
the tooltip window will appear even if the window under the mouse pointer is inactive.
You don't have to include WS_POPUP and WS_EX_TOOLWINDOW styles in
CreateWindowEx because the tooltip control's window procedure adds them automatically.
You also don't need to specify the coordinate, the height and width of the tooltip
window: the tooltip control will adjust them automatically to fit the tooltip
text that will be displayed, thus we supply CW_USEDEFAULT in all four parameters.
The remaining parameters are not remarkable.
Specifying the tool
The tooltip control is created but it's not shown immediately. We want the tooltip
window to show up when the mouse pointer hovers over some area. Now is the time
to specify that area. We call such area "tool". A tool is a rectangular
area on the client area of a window which the tooltip control will monitor for
mouse pointer. If the mouse pointer hovers over the tool, the tooltip window will
appear. The rectangular area can cover the whole client area or only a part of
it. So we can divided tool into two types: one that is implemented as a window
and another that is implemented as a rectangular area in the client area of some
window. Both has their uses. The tool that covers the whole client area of a window
is most frequently used with controls such as buttons, edit controls and so on.
You don't need to specify the coordinate and the dimensions of the tool: it's
assumed to be the whole client area of the window. The tool that is implemented
as a rectangular area on the client area is useful when you want to divide the
client area of a window into several regions without using child windows. With
this type of tool, you need to specify the coordinate of the upper left corner
and the width and height of the tool.
You specify the tool with the TOOLINFO structure which has the following
definition:
TOOLINFO STRUCT
cbSize
DWORD ?
uFlags
DWORD ?
hWnd
DWORD ?
uId
DWORD ?
rect
RECT <>
hInst
DWORD ?
lpszText
DWORD ?
lParam
LPARAM ?
TOOLINFO ENDS
Field Name |
Explanation |
cbSize |
The size of the TOOLINFO structure. You MUST fill this member.
Windows will not flag error if this field is not filled properly but you
will receive strange, unpredictable results. |
uFlags |
The bit flags that specifies the characteristics of the tool. This value
can be a combination of the following flags:
- TTF_IDISHWND "ID is hWnd". If you specify this flag,
it means you want to use a tool that covers the whole client area
of a window (the first type of tool above). If you use this flag,
you must fill the uId member of this structure with
the handle of the window you want to use. If you don't specify this
flag, it means you want to use the second type of tool, the one that
is implemented as the rectangular area on the client window. In that
case, you need to fill the rect member with the dimension of
the rectangle.
- TTF_CENTERTIP Normally the tooltip window will appear
to the right and below the mouse pointer. If you specify this flag,
the tooltip window will always appear directly below the tool and
is centered regardless of the position of the mouse pointer.
- TTF_RTLREADING You can forget about this flag if your
program is not designed specifically for Arabic or Hebrew systems.
This flag displays the tooltip text with right-to-left reading order.
Doesn't work under other systems.
- TTF_SUBCLASS If you use this flag, it means you tell
the tooltip control to subclass the window that the tool is on so
that the tooltip control can intercept mouse messages that are sent
to the window. This flag is very handy. If you don't use this flag,
you have to do more work to relay the mouse messages to the tooltip
control.
|
hWnd |
Handle to the window that contains the tool. If you specify TTF_IDISHWND
flag, this field is ignored since Windows will use the value in uId
member as the window handle. You need to fill this field if:
- You don't use TTF_IDISHWND flag (in other words, you use
a rectangular tool)
- You specify the value LPSTR_TEXTCALLBACK in lpszText
member. This value tells the tooltip control that, when it needs to
display the tooltip window, it must ask the window that contains the
tool for the text to be displayed. This is a kind of dynamic realtime
tooltip text update. If you want to change your tooltip text dynamically,
you should specify LPSTR_TEXTCALLBACK value in lpszText
member. The tooltip control will send TTN_NEEDTEXT notification
message to the window identified by the handle in hWnd field.
|
uId |
The value in this field can have two meanings, depending on whether
the uFlags member contains the flag TTF_IDISHWND.
- Application-defined tool ID if the TTF_IDISHWND flag is
not specified. Since this means you use a tool which covers only a
part of the client area, it's logical that you can have many such
tools on the same client area (without overlap). The tooltip control
needs a way to differentiate between them. In this case, the window
handle in hWnd member is not enough since all tools are on the same
window. The application-defined IDs are thus necessary. The IDs can
be any value so long as they are unique among themselves.
- The handle to the window whose whole client area is used as the
tool if the TTF_IDISHWND flag is specified. You may wonder
why this field is used to store the window handle instead of the hWnd
field above. The answer is: the hWnd member may already be filled
if the value LPSTR_TEXTCALLBACK is specified in the lpszText
member and the window that is responsible for supplying the tooltip
text and the window that contains the tool may NOT be the same
( You can design your program so that a single window can serve both
roles but this is too restrictive. In this case, Microsoft gives you
more freedom. Cheers.)
|
rect |
A RECT structure that specifies the dimension of the tool. This
structure defines a rectangle relative to the upper left corner of the
client area of the window specified by the hWnd member. In short,
you must fill this structure if you want to specify a tool that covers
only a part of the client area. The tooltip control will ignore this field
if you specify TTF_IDISHWND flag (you choose to use a tool that
covers the whole client area) |
hInst |
The handle of the instance that contains the string resource that will
be used as the tooltip text if the value in the lpszText member
specifies the string resource identifier. This may sound confusing. Read
the explanation of the lpszText member first and you will understand
what this field is used for. The tooltip control ignores this field if
the lpszText field doesn't contain a string resource identifier. |
lpszText |
This field can have several values:
- If you specify the value LPSTR_TEXTCALLBACK in this field,
the tooltip control will send TTN_NEEDTEXT notification message
to the window identified by the handle in hWnd field for the
text string to be displayed in the tooltip window. This is the most
dynamic method of tooltip text update: you can change the tooltip
text each time the tooltip window is displayed.
- If you specify a string resource identifier in this field, when
the tooltip control needs to display the tooltip text in the tooltip
window, it searches for the string in the string table of the instance
specified by hInst member. The tooltip control identifies a
string resource identifier by checking the high word of this field.
Since a string resource identifier is a 16-bit value, the high word
of this field will always be zero. This method is useful if you plan
to port your program to other languages. Since the string resource
is defined in a resource script, you don't need to modify the source
code.You only have to modify the string table and the tooltip texts
will change without the risk of introducing bugs into your program.
- If the value in this field is not LPSTR_TEXTCALLBACK and
the high word is not zero, the tooltip control interprets the value
as the pointer to a text string that will be used as the tooltip text.
This method is the easiest to use but the least flexible.
|
To recapitulate, you need to fill the TOOLINFO structure prior to submitting
it to the tooltip control. This structure describes the characteristics of the
tool you desire.
Register the tool with the tooltip control
After you fill the TOOLINFO structure, you must submit it to tooltip control.
A tooltip control can service many tools so it is usually unnecessary to create
more than one tooltip control for a window. To register a tool with a tooltip
control, you send the TTM_ADDTOOL message to the tooltip control. The wParam
is not used and the lParam must contain the address of the TOOLINFO
structure you want to register.
.data?
ti TOOLINFO <>
.......
.code
.......
<fill the TOOLINFO structure>
.......
invoke SendMessage, hwndTooltip, TTM_ADDTOOL, NULL, addr ti
SendMessage for this message will return TRUE if the tool is successfully
registered with the tooltip control, FALSE otherwise.
You can unregister the tool by sending TTM_DELTOOL message to the tooltip
control.
Relaying Mouse Messages to the Tooltip Control
When the above step is completed, the tooltip control knows which area it should
monitor for mouse messages and what text it should display in the tooltip window.
The only thing it lacks is the *trigger* for that action. Think about it: the
area specified by the tool is on the client area of the other window. How can
the tooltip control intercept the mouse messages destined for that window? It
needs to do so in order that it can measure the amount of time the mouse pointer
hovers over a point in the tool so that when the specified amount of time elapses,
the tooltip control shows the tooltip window. There are two methods of accomplishing
this goal, one that requires the cooperation of the window that contains the tool
and the other without the cooperation on the part of the window.
- The window that contains the tool must relay the mouse messages to the
tooltip control by sending TTM_RELAYEVENT messages to the control.
The lParam of this message must contain the address of a MSG
structure that specifies the message to be relayed to the tooltip control.
A tooltip control processes only the following mouse messages:
- WM_LBUTTONDOWN
- WM_MOUSEMOVE
- WM_LBUTTONUP
- WM_RBUTTONDOWN
- WM_MBUTTONDOWN
- WM_RBUTTONUP
- WM_MBUTTONUP
All other messages are ignored. Thus in the window procedure of the window that
contains the tool, there must be a switch that does something like this:
WndProc proc hWnd:DWORD, uMsg:DWORD, wParam:DWORD, lParam:DWORD
.......
if uMsg==WM_CREATE
.............
elseif uMsg==WM_LBUTTONDOWN || uMsg==WM_MOUSEMOVE ||
uMsg==WM_LBUTTONUP || uMsg==WM_RBUTTONDOWN || uMsg==WM_MBUTTONDOWN || uMsg==WM_RBUTTONUP
|| uMsg==WM_MBUTTONUP
invoke SendMessage, hwndTooltip,
TTM_RELAYEVENT, NULL, addr msg
..........
- You can specify TTF_SUBCLASS flag in the uFlags member of
the TOOLINFO structure. This flag tells the tooltip control to subclass
the window that contains the tool so it can intercept the mouse messages without
the cooperation of the window. This method is easier to use since it doesn't
require more coding than specifying TTF_SUBCLASS flag and the tooltip
control handles all the message interception itself.
That's it. At this step, your tooltip control is fully functional. There are several
useful tooltip-related messages you should know about.
- TTM_ACTIVATE. If you want to disable/enable the tooltip control
dynamically, this message is for you. If the wParam value is TRUE,
the tooltip control is enabled. If the wParam value is FALSE, the tooltip
control is disabled. A tooltip control is enabled when it first created so
you don't need to send this message to activate it.
- TTM_GETTOOLINFO and TTM_SETTOOLINFO. If you want to obtain/change
the values in the TOOLINFO structure after it was submitted to the tooltip
control, use these messages. You need to specify the tool you need to change
with the correct uId and hWnd values. If you only want to change the rect
member, use TTM_NEWTOOLRECT message. If you only want to change the
tooltip text, use TTM_UPDATETIPTEXT.
- TTM_SETDELAYTIME. With this message, you can specify the time delay
the tooltip control uses when it's displaying the tooltip text and much more.
Example:
The following example is a simple dialog box with two buttons. The client area
of the dialog box is divided into 4 areas: upper left, upper right, lower left
and lower right. Each area is specified as a tool with its own tooltip text. The
two buttons also has their own tooltip texts.
.386
.model flat,stdcall
option casemap:none
include \masm32\include\windows.inc
include \masm32\include\kernel32.inc
include \masm32\include\user32.inc
include \masm32\include\comctl32.inc
includelib \masm32\lib\comctl32.lib
includelib \masm32\lib\user32.lib
includelib \masm32\lib\kernel32.lib
DlgProc proto :DWORD,:DWORD,:DWORD,:DWORD
EnumChild proto :DWORD,:DWORD
SetDlgToolArea proto :DWORD,:DWORD,:DWORD,:DWORD,:DWORD
.const
IDD_MAINDIALOG equ 101
.data
ToolTipsClassName db "Tooltips_class32",0
MainDialogText1 db "This is the upper left area of the dialog",0
MainDialogText2 db "This is the upper right area of the dialog",0
MainDialogText3 db "This is the lower left area of the dialog",0
MainDialogText4 db "This is the lower right area of the dialog",0
.data?
hwndTool dd ?
hInstance dd ?
.code
start:
invoke GetModuleHandle,NULL
mov hInstance,eax
invoke DialogBoxParam,hInstance,IDD_MAINDIALOG,NULL,addr
DlgProc,NULL
invoke ExitProcess,eax DlgProc proc hDlg:DWORD,uMsg:DWORD,wParam:DWORD,lParam:DWORD
LOCAL ti:TOOLINFO
LOCAL id:DWORD
LOCAL rect:RECT
.if uMsg==WM_INITDIALOG
invoke InitCommonControls
invoke CreateWindowEx,NULL,ADDR
ToolTipsClassName,NULL,\
TTS_ALWAYSTIP,CW_USEDEFAULT,\
CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,NULL,\
hInstance,NULL
mov hwndTool,eax
mov id,0
mov ti.cbSize,sizeof TOOLINFO
mov ti.uFlags,TTF_SUBCLASS
push hDlg
pop ti.hWnd
invoke GetWindowRect,hDlg,addr
rect
invoke SetDlgToolArea,hDlg,addr
ti,addr MainDialogText1,id,addr rect
inc id
invoke SetDlgToolArea,hDlg,addr
ti,addr MainDialogText2,id,addr rect
inc id
invoke SetDlgToolArea,hDlg,addr
ti,addr MainDialogText3,id,addr rect
inc id
invoke SetDlgToolArea,hDlg,addr
ti,addr MainDialogText4,id,addr rect
invoke EnumChildWindows,hDlg,addr
EnumChild,addr ti
.elseif uMsg==WM_CLOSE
invoke EndDialog,hDlg,NULL
.else
mov eax,FALSE
ret
.endif
mov eax,TRUE
ret
DlgProc endp EnumChild proc uses edi hwndChild:DWORD,lParam:DWORD
LOCAL buffer[256]:BYTE
mov edi,lParam
assume edi:ptr TOOLINFO
push hwndChild
pop [edi].uId
or [edi].uFlags,TTF_IDISHWND
invoke GetWindowText,hwndChild,addr buffer,255
lea eax,buffer
mov [edi].lpszText,eax
invoke SendMessage,hwndTool,TTM_ADDTOOL,NULL,edi
assume edi:nothing
ret
EnumChild endp SetDlgToolArea proc uses edi esi hDlg:DWORD,lpti:DWORD,lpText:DWORD,id:DWORD,lprect:DWORD
mov edi,lpti
mov esi,lprect
assume esi:ptr RECT
assume edi:ptr TOOLINFO
.if id==0
mov [edi].rect.left,0
mov [edi].rect.top,0
mov eax,[esi].right
sub eax,[esi].left
shr eax,1
mov [edi].rect.right,eax
mov eax,[esi].bottom
sub eax,[esi].top
shr eax,1
mov [edi].rect.bottom,eax
.elseif id==1
mov eax,[esi].right
sub eax,[esi].left
shr eax,1
inc eax
mov [edi].rect.left,eax
mov [edi].rect.top,0
mov eax,[esi].right
sub eax,[esi].left
mov [edi].rect.right,eax
mov eax,[esi].bottom
sub eax,[esi].top
mov [edi].rect.bottom,eax
.elseif id==2
mov [edi].rect.left,0
mov eax,[esi].bottom
sub eax,[esi].top
shr eax,1
inc eax
mov [edi].rect.top,eax
mov eax,[esi].right
sub eax,[esi].left
shr eax,1
mov [edi].rect.right,eax
mov eax,[esi].bottom
sub eax,[esi].top
mov [edi].rect.bottom,eax
.else
mov eax,[esi].right
sub eax,[esi].left
shr eax,1
inc eax
mov [edi].rect.left,eax
mov eax,[esi].bottom
sub eax,[esi].top
shr eax,1
inc eax
mov [edi].rect.top,eax
mov eax,[esi].right
sub eax,[esi].left
mov [edi].rect.right,eax
mov eax,[esi].bottom
sub eax,[esi].top
mov [edi].rect.bottom,eax
.endif
push lpText
pop [edi].lpszText
invoke SendMessage,hwndTool,TTM_ADDTOOL,NULL,lpti
assume edi:nothing
assume esi:nothing
ret
SetDlgToolArea endp
end start
Analysis:After the main dialog window is created, we create the tooltip control
with CreateWindowEx.
invoke InitCommonControls
invoke CreateWindowEx,NULL,ADDR ToolTipsClassName,NULL,\
TTS_ALWAYSTIP,CW_USEDEFAULT,\
CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,NULL,\
hInstance,NULL
mov hwndTool,eax
After that, we proceed to define four tools for each corner of the dialog box.
mov id,0 ; used
as the tool ID
mov ti.cbSize,sizeof TOOLINFO
mov ti.uFlags,TTF_SUBCLASS ; tell the
tooltip control to subclass the dialog window.
push hDlg
pop ti.hWnd ; handle to the window that
contains the tool
invoke GetWindowRect,hDlg,addr rect ;
obtain the dimension of the client area
invoke SetDlgToolArea,hDlg,addr ti,addr MainDialogText1,id,addr
rect
We initialize the members of TOOLINFO structure. Note that we want to
divide the client area into 4 tools so we need to know the dimension of the
client area. That's why we call GetWindowRect. We don't want to relay
mouse messages to the tooltip control ourselves so we specify TIF_SUBCLASS
flag.
SetDlgToolArea is a function that calculates the bounding rectangle of
each tool and registers the tool to the tooltip control. I won't go into gory
detail on the calculation, suffice to say that it divides the client area into
4 areas with the same sizes. Then it sends TTM_ADDTOOL message to the
tooltip control, passing the address of the TOOLINFO structure in the
lParam parameter.
invoke SendMessage,hwndTool,TTM_ADDTOOL,NULL,lpti
After all 4 tools are registered, we can go on to the buttons on the dialog
box. We can handle each button by its ID but this is tedious. Instead, we will
use EnumChildWindows API call to enumerate all controls on the dialog
box and then registers them to the tooltip control. EnumChildWindows
has the following syntax:
EnumChildWindows proto hWnd:DWORD, lpEnumFunc:DWORD, lParam:DWORD
hWnd is the handle to the parent window. lpEnumFunc is the address of the EnumChildProc
function that will be called for each control enumerated. lParam is the application-defined
value that will be passed to the EnumChildProc function. The EnumChildProc
function has the following definition:
EnumChildProc proto hwndChild:DWORD, lParam:DWORD
hwndChild is the handle to a control enumerated by EnumChildWindows. lParam
is the same lParam value you pass to EnumChildWindows.
In our example, we call EnumChildWindows like this:
invoke EnumChildWindows,hDlg,addr EnumChild,addr ti
We pass the address of the TOOLINFO structure in the lParam parameter because
we will register each child control to the tooltip control in the EnumChild
function. If we don't use this method, we need to declare ti as a global
variable which can introduce bugs.
When we call EnumChildWindows, Windows will enumerate the child controls
on our dialog box and call the EnumChild function once for each control
enumerated. Thus if our dialog box has two controls, EnumChild will be
called twice.
The EnumChild function fills the relevant members of the TOOLINFO structure and
then registers the tool with the tooltip control.
EnumChild proc uses edi hwndChild:DWORD,lParam:DWORD
LOCAL buffer[256]:BYTE
mov edi,lParam
assume edi:ptr TOOLINFO
push hwndChild
pop [edi].uId ; we use the whole
client area of the control as the tool
or [edi].uFlags,TTF_IDISHWND
invoke GetWindowText,hwndChild,addr buffer,255
lea eax,buffer ; use the window
text as the tooltip text
mov [edi].lpszText,eax
invoke SendMessage,hwndTool,TTM_ADDTOOL,NULL,edi
assume edi:nothing
ret
EnumChild endp
Note that in this case, we use a different type of tool: one that covers the whole
client area of the window. We thus need to fill the uID field with the
handle to the window that contains the tool. Also we must specify TTF_IDISHWND
flag in the uFlags member.